![]() If a character has Resistance to a category of Afflictions, incoming Afflictions of that type are downgraded in power. ![]() Some characters are completely immune to one or more Afflictions. any Dexterity Affliction can be removed by the Quick, Nimble, or Swift Inspirations. Hobbled and Immobilized are both Dexterity Afflictions.Īttribute Afflictions can be easily countered by a corresponding Attribute Inspiration, which also grants immunity to that category of Afflictions. Most Afflictions are grouped by Attribute. Permanent status effects are always applied through passive abilities, and appear in the "Abilities" section.Īfflictions are groups of negative effects that can be applied to a character. Most status effects appear in the character sheet under "Current Effects". In addition to these, many of the same effects from Pillars of Eternity have carried over to Deadfire, albeit with different stat changes. Generally, all inspirations and afflictions give ±5 points to the attribute they apply to, with the 2nd and 3rd level effects applying more buffs/debuffs to the player than the last. Each attribute has 3 positive Inspirations, and 3 negative Afflictions, each with an increasing level of effect. In Pillars of Eternity II: Deadfire, attribute-affecting status effects are grouped by the attribute that they affect. and can be healed by resting, certain ability/spells, or will heal automatically after some time. They can be gained from abilities, spells, potions, items, enemies, traps, etc. Status effects are abnormal states that may have positive or negative effects on party members' or creatures' attributes or actions.
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